Ancient Heritage on virtual grids: missing details of Ancient Worlds in Second Life (Part 1)

The metaverse is a really interesting world, which offers various ways to concretely represent what we can't bring in the real world. Between the many popular activities, both on the web (such as forums, blogs, social networks, etc ..) and in virtual grids like Second Life, we find the Roleplay, proposed in different scenarios: from fantasy to sci-fi, or those inspired by fictions and films, but also based on historical events or settings.
And it is right in historical scenarios that we focus our attention.
In the virtual world of Second Life, these scenarios are identified as belonging to the so called AW (acronymus for Ancient World), whose historical periods vary by Hellenistic age to the Victorian, through the various Mediterranean and Mesopotamian settings, until Northeast European lands.
To make the game more intriguing and compelling, some lands  got insipired by mythological stories of the periods which they belong; while others are based on stories and characters of famous Hollywood films (such as Cleopatra, played by Liz Taylor, The Gladiator of Russell Crowe, 300 of Zack Shneider or the famous TV saga licensed HBO, Spartacus).
 Sometimes theese stories are so intriguing and surreal that often fall into banality, representing a very far past from what has been handed down by our ancestors and from what has been discovered over the centuries by many historians and professionists.

Getting more in details, the purpose of this page is just to keep clear the many historical inconsistencies foundable in theese lands (as in those films they are inspired at), paying particular attention to the many historic Roman lands existed in the metaverse.
Want to know more? Then be patient and let's wait to read th next topic. For now "Valete Omnes".


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